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Sprite Fright's Lead Animator Shares Lessons From Experience

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Sprite Fright, Blender's latest open movie, is right around the corner. The short film's lead animator. Rik Schutte, takes this opportunity to share what he has learned from the production of the project and his experience in the animation field in general.

In post on the Blender Cloud blog, Rik outlines five major lessons and processes he deems are key to successfully navigate the task of producing high quality animation:

For a wealth of information concerning each of the above points, check out the full blog post on the link below and enjoy the wealth of knowledge and experience Rik is sharing!

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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