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Blender 3.2 for architecture book released

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Allan Brito writes:

After a long period with no updates on our Blender for architecture book series, I'm proud to announce that we have a brand new release! Since last week, I made available Blender 3.2 for architecture with the most up-to-date information on how to use Blender for architecture. In the book, you find many examples and a detailed explanation of how to solve many of the problems and challenges of developing architectural projects with Blender.

Here is a list of all the chapters:

Chapter 1 – Blender for architecture
Chapter 2 – Precision modeling for architecture
Chapter 3 – Architectural modeling tools
Chapter 4 – Modeling from CAD files and references
Chapter 5 – Furniture and external assets
Chapter 6 – Materials and textures for architecture
Chapter 7 – Real-time rendering with Eevee
Chapter 8 – Rendering for architecture with Cycles

You can get the book in many different formats:

To celebrate the release of this new version of our book, I'm offering it for 1 USD when you get the Blender for architecture workshop. The workshop has more than 70 videos you can download or stream, all about Blender for architecture.

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