Comments on: Spaceship Generator https://www.blendernation.com/2016/06/23/spaceship-generator/ Daily Blender Art, Tutorials, Development and Community News Tue, 13 Aug 2019 15:10:23 +0000 hourly 1 By: Alberto https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-854379 Tue, 13 Aug 2019 15:10:23 +0000 http://www.blendernation.com/?p=61997#comment-854379 The script is not detected in Blender 2.80

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By: Pete Borreggine https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-840951 Mon, 20 May 2019 15:08:20 +0000 http://www.blendernation.com/?p=61997#comment-840951 In reply to Stephen Quinn.

Stephen,

It's located here for me... D:\Users\Peter\Documents\Blender Files\add_mesh_SpaceshipGenerator

The file is spaceship_generator.py or __init_.py

Cheers,

HMU at peter at projectabaddon dot com

Pete

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By: Stephen Quinn https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-840949 Mon, 20 May 2019 14:47:12 +0000 http://www.blendernation.com/?p=61997#comment-840949 In reply to Peter Borreggine.

Where is the file located once its been added to blender please?

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By: Stephen Quinn https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-839209 Tue, 07 May 2019 15:13:20 +0000 http://www.blendernation.com/?p=61997#comment-839209 In reply to Peter Borreggine.

I have notepad++ used it for years.

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By: Peter Borreggine https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-838931 Sun, 05 May 2019 15:25:40 +0000 http://www.blendernation.com/?p=61997#comment-838931 In reply to Stephen Quinn.

Stephen, you'll find it on line: 510 in spaceship_generator.py.

# Generates a textured spaceship mesh and returns the object.
# Just uses global cube texture coordinates rather than generating UVs.
# Takes an optional random seed value to generate a specific spaceship.
# Allows overriding of some parameters that affect generation.
def generate_spaceship(random_seed='',
num_hull_segments_min=3,
num_hull_segments_max=6,
create_asymmetry_segments=True,
num_asymmetry_segments_min=1,
num_asymmetry_segments_max=5,
create_face_detail=True,
allow_horizontal_symmetry=True,
allow_vertical_symmetry=False,
apply_bevel_modifier=True,
assign_materials=True):
if random_seed:
seed(random_seed)

Also, download Sublime Text 3 for editing or VSCode (Visual Studio Code) or even easier: NotePad++. ALL FREE...

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By: Pete Borreggine https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-838929 Sun, 05 May 2019 15:19:44 +0000 http://www.blendernation.com/?p=61997#comment-838929 I'm a senior software engineer and write A.I. Code for a company I work for using NODE, Angular 7, Bootstrap 4, Git, Jenkins and love this. I'm 59 and been coding for over 35 years. The .py code is commented well, easy to read and navigate. My only question is will this work for any type of shape; albeit - circle, ellipse, polygon, triangle, etc...

I'm the creator, writer and producer for http://www.projectabaddon.com and I have a challenge for all of you. I need ships and space station as well as a MARS that's inhabited. My world is 350 years in our future. Check out the website I developed. I'm working with Dan Curry, Michael Demeritt, Thomas P Vitale (former head of Syfy and Chiller), Rick Sternbach and others. I'm working with Steve Longi (Longitude Entertainment) as a client of his, to help me hon the script for prep to pitch a various studios including Warner Bros and SONY (who I've met with last February).

Thank you for this and my experience as an Architectural Draftsman from the 70's - 00's and using AutoCAD helps me to ramp up quickly with Blender.

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By: Stephen Quinn https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-824375 Thu, 31 Jan 2019 09:54:33 +0000 http://www.blendernation.com/?p=61997#comment-824375 I have downloaded this and managed to have it generate me a ship but where do I change it as in the instructions like where do I find generate_spaceship()

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By: Ani https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-725471 Fri, 30 Jun 2017 00:33:35 +0000 http://www.blendernation.com/?p=61997#comment-725471 I love, love love these models...
But how do we export the textures for these models with the fbx versions of the models?
Is there a tutorial available for newbies using these models from blender to unity..?

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By: JCG https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-701725 Sat, 25 Jun 2016 11:27:40 +0000 http://www.blendernation.com/?p=61997#comment-701725 I changed the file name but it still doesnt work.
It says:
ImportError: cannot import name 'spaceship_generator'

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By: Patan Amrulla Khan https://www.blendernation.com/2016/06/23/spaceship-generator/#comment-701667 Fri, 24 Jun 2016 13:02:37 +0000 http://www.blendernation.com/?p=61997#comment-701667 In reply to Bart.

Just awesome...Hats off to developer :)
Behavior of this tool is completely random, no idea whats so ever what might be the result after providing inputs :)
For surprising designs it is the best for spaceships till now.

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