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How to set up a neat UI for shapekey based facial animation

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This tutorial walks through the set up of a "rig" that uses images to drive the value of shape keys. This allows you to easily choose your character's expression from an intuitive visual menu and all you need to do is create shape keys for your character. No rigging required!

00:00 Introduction
01:13 Creating character shape keys
05:02 Setting up the Images and Selector
09:55 Drivers Explanation
11:01 Setting up the Drivers
13:36 Animating

You can download the example head model here.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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