Announcements
- Brush and Asset Drafts — Blender Developers Blog - this blogpost marks the official beginning of the Brush Asset project.
Modules & Projects
- 2022-10-31 Geometry Nodes Post BCON22 Workshop
- 2022-11-07 Eevee/Viewport Module Meeting
- 2022-11-07 Grease Pencil Module Meeting
- 2022-11-08 Blender Admins Meeting
- 2022-11-10 Animation & Rigging module meeting
- 2022-11-14 Eevee/Viewport Module Meeting
Geometry Nodes
The next module meeting (Tuesday, November 15th, 15:00 CEST) will go over the targets for Blender 3.5.
New Features and Changes
User Interface
- Texture paint
- Sync adding a new texture slot to the Image Editor (commit) (Edward)
- Improved Korean Font Sample (commit) (Harley Acheson)
Cycles
- Add basic support for using OSL with OptiX (commit) (Patrick Mours)
- Metal backend
Mesh
- Add convert color attribute operator (commit) (Ramil Roosileht)
Grease Pencil
- Add warning to Outline modifer with no Camera (commit) (Antonio Vazquez)
- Make Sculpt Auto-masking Global rather than per Brush (commit) (Antonio Vazquez)
Sculpt
- Change symmetrize merge threshold and expose in workspace panel (commit) (Joseph Eagar)
- Rename Show/Hide operators for consistency (commit) (Julien Kaspar)
Modeling
- UV editor
- Implement UV copy and paste (commit) (Chris Blackbourn)
VFX & Video
- Performance
- Parallelize ImBuf conversion to float (commit) (Lukas Stockner)
Geometry Nodes
- Add selection input to trim curve node (commit) (Mattias Fredriksson)
- Add “preferred domain” to many field inputs for the viewer node (commit) (Hans Goudey)
- Performance
- Reduce memory usage in mesh islands and scale elements nodes (commit) (Iliya Katueshenock)
Animation
- Add poll messages for marker operators (commit) (Colin Basnett)
- Update NLA context menu to include meta strip operators (commit) (Jason Schleifer)
- Cancel Equalize Handles & Snap Keys when no control points are selected (commit) (Colin Basnett)
- Hide ratio when using error margin mode in decimate keyframes operator (commit) (Colin Basnett)