Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Design for System for Brush Asset Use, Tweak, and Publish

0

Dalai Felinto has just posted a design document on the Blender Developers' Blog outlining the future of Brushes and various other assets in Blender, more specifically how to approach a unified storage and usage of said assets across Blender modes and files.

Check out the full document on the link below for a mockup of how the new system will behave, and pitch into the conversation in the comments on it!

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement