Blender 4.0 development is in full swing, and all the awesome building blocks for next-gen Blender are falling into place. This unassuming commit has the potential to be massive for procedural artists and TDs in Blender, allowing to natively convert a Geometry Nodes node group into an operator accessible from the
A few things are still going to change before it is final, but it has the potential to be huge indeed :) #b3d #DevFund https://t.co/5IpkiCx5uU
— Dalai Felinto (@dfelinto) July 6, 2023
This would have traditionally taken a non-negligible amount of python and fiddling to achieve. Keep in mind that this initial version is currently limited to hair sculpt mode and is in active development and can still change before the 4.0 release this fall.