mozzy69 writes:
In this post, we take a beginner approach to building Unreal Engine 4 from source code on Ubuntu, then importing assets made in Blender.
By examining the benefits of using a Version Control System we take a step by step approach to compiling Binaries for the Linux platform thereby making your version of UE4 executable on other Linux distros, as well.
Finally, we prepare and import a 3D asset made in Blender to get you started on your journey towards making your first game.