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'Sky is no limit for Blender' with Jonathan Lax - Subsurface Talks podcast #5

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dj writes:

Hi Blender people.

This time on Subsurface Talks I had the pleasure of talking with Jonathan Lax - 3d artist, animator and director of Gecko Animation in London:

You can watch the episode on YT or listen to it on Spotify (other podcasting platforms too).

Jonathan declares himself as a devoted blenderhead, a husband and dad. What you will also learn in the podcast, he loves tennis a lot !

The podcast was a chance of having a longer and deeper talk about Blender, animation, working as a 3d artist and having family life and space travel (yes ! - even that, as Jonathan has worked for Richard Branson’s Virgin Galactic on some projects around their commercial space travel service).

With years of experience and numerous commercial projects completed (most of which can not be shared due to NDAs) Jonathan shares some wisdom gained on the journey and can testify that Blender has been a reliable tool even for hi-end commercial 3d work (despite not being the ‘industry standard’). We talk about the beginnings of his Gecko Animation studio and how sharing a small success and showing off some impressive work in combination with a good London address have opened the doors to a lot of great CGI work. Jonathan talks about his exciting projects for a Venice based renowned restaurant ‘Quadri’ designed by star architect Philippe Starck. We also discuss some educational experiences he had while teaching Blender to digital artists at Framestore VFX - one of the greatest VFX houses in the world.

So fasten your seatbelts and get ready for another journey into 3d space!
May the force be with you ! (and if you’ll enjoy this episode - make sure to share it with a friend or two).

Keep on blending !
D.J.

About the Author

Jaroslaw Dzedzej

I am a passionate Blender user with interior design background. Using Blender since 2009. Currently working as community manager for CG Boost and 3d plant artist for Graswald. Running a podcast about computer graphics called 'Subsurface Talks'

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